Step Reach Patterns

Step Reach exercises utilising multi cue (multiple Colour cues/repetition) and mixed cue (colour/pattern) task constraints to add cognitive load/complexity.

Mixed and Multi Cue Variations:

Multi Cues: Number (grid, clock, freeform), Colour (4-square) and Shape app cues can be set to give multiple cues (2-5) of the same type per repetition. For example, the multi cue Step Reach variation utilises 2 Colour cues per repetition.

Mixed Cues: App cues can be “mixed” with task/environment cues and/or constraints to direct movement. This allows extra flexibility for exercise design and is useful for increasing complexity or adding cognitive load. For example, the Step Reach uses a single Colour cue to direct movement to a same coloured cone AND to cue a particular stepping pattern.

Step Reach Mixed Pattern Cues Guide. [0.00]

  • Colour cue = Cone colour AND stepping pattern:

    • Red: Right side ipsilateral (R step/R reach).

    • Blue: Left side ipsilateral (L step/L reach).

    • Yellow: Right side contralateral (R step/L reach).

    • Green: Left side contralateral (L step/R reach).

Step Reach. [0.18]

  • Step Reach/return to start (sagittal) with reach to cone.

  • Colour cue = Cone colour + step pattern (see guide above).

  • Environment Constraints: Cone distance, cone height, pace.

  • Task Constraints: Step pattern, reach to touch cone.

Exercise Design Notes: Mixed cue design to increase complexity and cognitive load in an otherwise simple dynamic balance exercise.

Regression/Progression: Cue complexity, pace, range of motion, multi-level stepping, add load, add perturbation.

Multi Cue Step Reach. [0.39]

  • Step Reach/return to start (sagittal) with reach to cone.

  • Colour cue = Cone colour; 2 cues / repetition.

  • Environment Constraints: Cone distance, cone height, pace.

  • Task Constraints: Alternating leg step, contralateral reach only, reach to touch cone.

Exercise Design Notes: Multi cue design adds time/pace pressure to the task. Less complexity/cognitive load than mixed cue design variations, more accessible.

Regression/Progression: Number of cues, pace, range of motion, multi-level stepping, add load, add perturbation.

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Step Square Variations

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Step Down Reach